Hugard, Jean and Fred Braue: Expert Card Technique
©1940 Hugard & Braue; 2nd Ed 1944; Reprint 2nd Ed 1974
Dover Publications; 3rd Ed 1951 and 1961 Faber and Faber Limited
ISBN (Dover) 0486217558
Hardcover, 474 pages
Available as an e-Book from Lybrary.com

Expert Card Technique
I know it says Card Tricks and Techniques,
but this is actually a 1977 reprint of Expert
Card Technique by Coles Publishing

Comments (Neal Reed): In 1940 Expert Card Technique brought state-of-the-art card magic out of the underground and pushed card magic to the next plateau. While some of the methods have been superseded by more modern handling, virtually everything in this book will still amaze audiences today. This book is perhaps one of the most important books on card magic that one can have! ECT is widely available as an inexpensive Dover reprint, however, the third edition published by Faber and Faber contains two additional chapters by Dai Vernon and Jacob Dailey. Unfortunately, the third edition is hard to find and sought after by collectors which has driven the price to astronomical levels - I've seen it go for over $200! If you are lucky, you can still find a copy from a bookseller who prices it much lower. The 1974 Dover paperback edition (448 pp.) is a republication of the second edition (1944) and the table of contents is identical to the third edition listed below (same page numbers) with the exception of the additional Vernon and Dailey material starting on p. 450.

Notes:  The Lybrary.com version is the 3rd Addition with the additional  Dia Vernon and Jacob Dailey content.

Magicref Note: This book can also be found by Coles Publishing (1977) as "Complete Guide to Card Tricks and Techniques". It is like the Dover reprint without the additional content. I don't know why they do these title changes...


Contents:

xix Introduction
xxiii Nomenclature: terms such as "Cull" and "Break" are defined

1 Part 1. Sleights

3 Chapter 1. the Secret Lifts
3 Double Lift: overview
3 Triple and Quadruple Lifts: overview
4 The Lift get-ready: step 1
5 The Lift: step 2
6 Double Lift in Action: advice on the Double Lift
7 Triple and Quadruple Lifts in Action: advice
8 Double Lift Turnover: a more natural Method for turning over the cards
9 The One Hand Push-Off: Pushing off two cards with the thumb

12 Chapter 2. False Deals
12 The Second Deal: about the 2nd Deal
13 I. The Push-Off Second Deal: introduction, and described in the following steps
13 a. The Left Hand Grip
15 b. The Deal
16 c. The Push-Off Stud Poker Deal
16 d. As a False Table count
17 II. The Strike Second Deal: another approach
20 The Bottom Deal: described in the following steps
20 a. The Left Hand
21 b. The Right Hand
21 c. The Deal
23 The Middle Deal: useful after the deck has been cut
27 The Double Deal: Top and Bottom cards dealt as one
29 Second Method: employs the Erdnase Bottom Deal
 
31 Chapter 3. The Side Slip
31 The Side Slip Methods a and b: Two methods provided to bring a peeked at card to the top of the deck
33 Two Covers for the Side Slip: introduction
33 Malini's Side Slip: Max Malini's method
34 The Delayed Side Slip: another approach
35 Bottom Side Slip: a final approach

37 Chapter 4. The Pass
37 The Invisible Turn-Over Pass: performed during the action of turning the deck face up
39 The Zingone Perfect Table Pass (Luis Zingone): to be performed while at a table
41 The Flesh Grip Pass: looks impossible
42 The Jog Pass: use with a card jogged at the inner end
43 The Braue Pass: a variation of the classic pass
45 Charlier Pass: as performed by Bertram for the following
45 a. Color change
46 b. To control a card
47 The Finger Palm Pass Improved: another pass
 
49 Chapter 5. Palming
49 The Braue Diagonal Tip-up Palm
49 The Swing Palm (Frederick Braue)
50 Thumb-count Palm: obtain any number of cards
51 Face Card Palm, Right Hand: two methods
53 The Crosswise Palm: a palm while the deck is held breadthwise!
54 New Vertical Palm: palming off a few cards from a small packet
55 The Gamblers' Squaring Palm: for at the table
56 The Gamblers' Flat Palm: allows the hand to be held flat on the table, two methods
57 The Hugard Top Palm: either hand, good for card to wallet
58 Flip-Over Palm: while turning the top card over
59 The Hofzinser Bottom Palm
60 The Braue Bottom Palm
61 Delaying the Braue Bottom Palm: a use of the Braue Bottom Palm
62 The Zingone Bottom Palm: from a packet; from a full deck
64 Three Cards Across (Luis Zingone): using the one handed bottom palm

65 Chapter 6. False Shuffles
65 Perfect Riffle Shuffle: restore the pack to original order in 8 shuffled. Two methods, second approach by Charlie Miller
67 The Strip-out False Shuffle (Charles Miller): one half is pulled through the other half
69 Hindu Shuffle Variation: bringing the selection to the top
69 False Shuffle Retaining Top Stock: using an undercut
70 Gamblers' False Shuffle: bold false riffle shuffle
71 Retaining Top Stock: Top packet is cut to the middle, yet control is regained (not for close scrutiny)
73 A System of Stock Shuffling: Introduction and comparison to the Erdnase method
73 Two Card Stock: Control Top and Bottom card to the 4th hand
74 Three Card Stock: Top and Two Bottom cards to 4th hand
74 Four Card Stock: One top and three bottom cards to 4th hand
75 Five Card Stock: one top and four bottom cards to 4th hand
76 Off the Table False Riffle Shuffle: an in-the-air false shuffle
 
77 Chapter 7. False Cuts
77 The False Running Cut: Several cards inserted into various parts of the deck are cut out and controlled, two methods
78 Gamblers' False Cut: the "up the ladder" cut keeps the whole deck in order
79 Gambler's False Cut Retaining Bottom Stock:

81 Chapter 8. Changes
81 Fadeaway Card Change: Using the top change with deck in one hand, card to be changed in the other
83 The Slide Top Change: two methods to exchange 2nd card for top one, neither one declared as perfect
85 The Throw Top Change: exchange the top card of the deck for another card that is to be thrown on the table
85 Tip-Over Change: selection is turned face up and then table, while secretly switching in the 2nd card
87 The Push-in Change: Cards are double-lifted, then inserted into the pack, and the "changed" card is tabled while the viewed card is secretly pushed into the deck
88 Drop Switch: Bottom card of top packet becomes top card of bottom packet

90 Chapter 9. Crimps
90 The Regular Crimp: Outer right corner
90 The Little Finger Crimp: using pinky finger
91 The Gamblers' Crimp: an upward crimp
91 The Peek Crimp: crimping a peeked at card
92 Card marking Crimp: references the Gamblers Card Marking system crimp, but doesn't fully explain

93 Chapter 10. The Spectator Peek
93 The Spectator Peek Improved: holding a break after a peak
94 The Spectator Peek - The Last Word: using the fleshy middle part of the finger
94 After the Spectator Peek: using the side slip or simply a shuffle to control peaked card to the top

95 Chapter 11. The Glimpse
95 A New Glimpse: glimpsing a card a certain number of cards down
95 Glimpsing a Card: an "audacious" method
96 Top Card Glimpse: one hand top palm and replacement
97 Gamblers' Glimpse: during a pack straightening move
98 Glimpse After the Peek: two approached provided
100 Cover for the Glimpse:
100 a. Gamblers' Method for a Single Card: while showing another
101 b. One Card: bucking the card while bringing attention to your finger
101 c. Several Cards: as above, but with multiple cards glimpsed

102 Chapter 12. The Jog
102 The Side Jog:
102 Jog at the break
103 An alternative Method
104 Automatic Jog No. I
105 Automatic Jog No. II
105 Automatic Jog No. III

107 Chapter 13. The Reverse
107 Facing the deck
108 Righting the faced deck
109 Automatic reverse
109 Righting a reversed Bottom Card
110 Facing the Bottom Card
112 Faced deck TurnOver

113 Chapter 14. Sundry Sleights
113 Vesting a Card
114 Zingone thumbnail gauge, Luis Zingone
114 A Cutting disCovery, Luis Zingone
115 Separating the colors
116 Setting a key Card, Jean Hugard
118 The five Card quibble
120 Emergency Card stabbing
121 Drop control
122 The tap
123 Single Card bridge, Charles Miller
123 A new glide
124 Establishing a break from a bridge
125 Transfer of thumb-count break to little Finger
126 Ruffle reTurn
127 Bridge location
127 Bertram's Method
128  A variation: Fifty years later
128 Mexican TurnOver
129 Spread cull
130 The double-face
131 Gambler's Card marking system

134 Chapter 15. The Rear Palm
134 Nature of the Palm
135 Rear Palming top Card
137 The Bottom rear Palm
138 Rear Palm Side Slip
139 Little Finger Push-out
140 Replacement
140 Rear Palm exChange
141 In lieu of the double lift
141 Using the rear Palm

143 Chapter 16. The Perfect Faro Shuffle
145 The Shuffle
147 The endless belts
147 Chart of seventeen
149 Perfect Shuffle Stock
150 The eighteenth Card
150 Braue Poker Deal
151 Royal flush Deal
151 Dishonesty at its apogee
152 A bridge Deal
153 At the top
154 Double less one

157 Part 2. Flourishes

159 Interlocked production, Cliff Green
160 The actual flourish
161 The color Change
163 Impossible color Change
164 Covinous color Change
164 The pressure fan
166 A fan flourish
166 Springing the Cards - new Method
166 Top and Bottom Changes
167 There it is!

169 Part 3. Technique

171 Secret addition of Cards to the pack, a, b, c
173 Replacement of Palmed Cards, a, b, c, d, e, f, g, h, i
179 The Palm in action
180 Covering a Palm
181 I. Top Palm - Right Hand
182 II. Bottom Palm - Left Hand
183 III. Either Hand
183 Secret count
183 I. Side count
183 II. Top thumb count
184 III. Bottom thumb count
186 IV. OverHand count
186 Forcing
186 Classic force
187 Fan force
188 Table spread force
188 Perfect score Card force
190 Using a force
190 The multiple force
191 Four Card force
192 The lost Card
192 I. The fan and Riffle
193 II. The fan, a, b
194 A Second Method
194 The prearranged pack
195 Arranging the set-up pack
196 Assembling the pack
196 Shuffling the Cards
196 The spectator Shuffle
197 Using the pack
198 Locating the Cards

199 Part 4. Tricks with Cards

201 Chapter 1. The Rising Cards
201 Hugard rising Cards, Jean Hugard
207 Mesmerised Cards, Charles Miller
209 One-Hand plunger rising Cards, Frederick Braue
211 Two-Hand plunger rising Cards, Frederick Braue
212 Witchcraft Card rise, Jack McMillen

214 Chapter 2. Selected Tricks
214 The Zingone spread, Luis Zingone
217 The gamblers outwitted, Paul Rosini
219 A Rosi-crucian mystery, Paul Rosini
221 Two-six-four, Dai Vernon
223 The mind mirror, Jack McMillen
225 Predestined choice, Charles Miller
228 Reading the Cards of any deck, Jean Hugard
230 Dexterous Fingers, Charles Miller

233 Chapter 3. Birds of a Feather
233 Merlin's lost aces, Jack Merlin
234 Ace affinity
238 Ace assembly
238 The old Method
239 The new Method
239 Anent the Bertram aces
242 Streamlining the sympathetic aces
244 The "slap" aces
248 Le Temps four aces
250 Passe-Passe aces
252 Migratory aces
254 Solo flight aces, Charles Miller
256 Nomad aces, Charles Miller
258 Charles Miller aces
261 Cops and robbers - a variation

263 Chapter 4. Routines
263 Five star finale
266 The razzle dazzler
268 An expert at figures
269 Mercury's Card
270 A Card for Pegasus
270 The Card in the shoe
271 Five Card routine
271 I. Dai Vernon's mental force
272 II. The princess Card trick
273 III. Five Card royale
273 IV. Phantaso

275 Chapter 5. One Hand Card Magic
275 An automatic reverse
276 A rapid reverse
277 The impromptu magician
278 A Second Method
279 Three in one
280 You see? Harold Lloyd
282 One Hand fan

283 Chapter 6. The Ambitious Card
283 First phase
284 Using double lift Turnup, a
285 Pop-up Card
285 Ambitious twins
286 Ambitious Card move
287 Cover for the ambitious Card double lift
287 Omnipresent eight

290 Chapter 7. Using the Double and Triple Lifts
290 Invisible transit, Jean Hugard
292 Transposition extraordinary
293 Telepathic Card
296 Transposition
297 Boy meets girl

300 Chapter 8. DisCoveries
300 The Card in the shoe
301 Rub-a-dub-dub
302 The Card through the magazine
303 Mercury's Card
305 Folding a Card
307 Card for Pegasus
307 Danbury deviler, Charles Miller
308 Double disCovery
309 Everywhere and nowhere, Frederick Braue
313 Lazy man's Card to pocket, Jack McMillen
315 Vanishing pack
317 Double leaper
319 Dunbury delusion, Charles Miller
322 Obliging Card
322 Impromptu location

324 Chapter 9. Mental DisCoveries
324 Think of a Card, Paul Rosini
325 Wheel location
328 Psycho-intelligence
330 Psychic stop!
331 Ultima Thule location
334 Incredible location
335 Crystal thought
336 Mental selectivity, Charles Miller
338 Ponsin on thought reading
339 The risk location

341 Chapter 10. Reverses
341 Cagliostro Cuts the Cards
341 A quick reversal
342 Faced deck reverse location
344 Reverse supreme, Luis Zingone

347 Chapter 11. Spelling
347 Multi-spelling trick
349 Cards on parade
 
351 Chapter 12. Double-Faced Cards
351 Hardin plus Devant
353 Second Method
353 Mechanical four aces
356 The radioactive aces
359 The torn and restored Card

362 Chapter 13. The Stranger Card
362 Preamble
362 Torn and restored Card
363 The ghost Card, Theo Annemann
364 Where is it?
365 Through the Table top
366 Second Method
367 Everywhere and nowhere
370 A stranger in the house
373 The red-black transmigration, Jean Hugard
375 Touch and go, Jean Hugard
378 Run around aces
379 Introducing the stranger
380 Forcing a stranger Card
380 Double-faced Cards
380 Joker-specimen Card

382 Chapter 14. Self-Working Tricks
382 It must be magic
384 Tricky quickie
385 The numerological Card
388 Matching the packets
389 The seventh son
390 Hocus-pocus Card
393 Do as I do. New presentation
395 Contrary do as I do, Bert Allerton
397 Twenty-sixth location
400 Unwitting magician
402 Magic of nine
403 Certain Card trick

407 Part 5. Miscellany

409 Peeling Cards
409 Making double-faced and double-backed Cards
411 Shiners
411 The spectator Peek
411 One will make six
411 Audacity Peek
412 Card to pocket
412 Svengali Shuffle
412 Charlier Shuffle
413 Matchbook easel
414 Kaufman Card stand, Gerald Kaufman
414 Second Deal aid
415 False counts and Deals
415 To Deal four as three
415 A False count
416 False Table Deal
416 Magic powder v. rabbit's foot
416 The carbon Card
417 Daub
417 Set-ups
417 The Card at any number
418 Moistening a Card
418 The Pass
419 Left Hand Bottom replacement

421 Part 6. Misdirection

423 Chapter 1. Misdirection
 
430 Chapter 2. Presentation
430 The presentation of magic
434 Patter
435 Good humor
436 The first trick
436 The voice
436 Making friends
437 You yourself
438 The routine
439 The proof of the pudding
440 Something new
441 The spectator perspective
442 Sleight of Hand vs. self-working feats
444 Importance of the inconsequential
445 The simple way
446 The audience committee
447 Plots for tricks
447 Confederacy

450  A Lesson In Card Handling, by DAI VERNON
450 The De Kolta Change
451 Tips on Changes
453 Multiple Card Control
455 Hand-to-Hand Card Transfer
457 The Peregrinating Pip
459 The All Backs
463 Details of Handling
464 Insertion of the Cards

466 The Side Steal and Some of Its Finer Points, by Dr. JACOB DAILEY
466 Introductory Remarks
467 Right Hand Side Steal
468 Left Hand Side Steal
470 Double Peek and Bilateral Side Steal
471 Longitudinal Side Steal and Transfer
473 Applied Misdirection



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